Archives For Guild wars 2

October 29 Content Release Notes
LIVING WORLD
Tower of Nightmares
What happens when the evil agendas of the krait and the Nightmare Court align? The answer can be found around Viathan Lake in Kessex Hills, where a dreadful tower has risen to spew poison into the sky. It’s causing hallucinations and illness in all who breathe in the spores. The malevolent forces behind it have Tyria’s subjugation in mind.

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LIVING WORLD
Blood and Madness
Halloween returns to Tyria, and the studious Magister Tassi is busy. Obsessed with everything related to Mad King Thorn, the diminutive scholar is hunting for a lost relic connected to the crazed monarch famous for his Halloween mayhem. But what she discovers is something tucked away centuries ago—and for a good reason. Join Tassi, uncover the Mad King’s ghoulish secret, and learn that some things that are hidden can return with a vengeance.
The Blood and Madness content will be available from October 15 to November 11, including rewards and achievements. The only exception is the A Royal Tradition achievement, which can only be completed when Mad King Thorn visits Lion’s Arch.

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August 6 Content Release Notes

LIVING WORLD
Queen’s Jubilee
A celebration to commemorate ten years of Queen Jennah’s rule is about to kick off in Divinity’s Reach! The queen has commissioned a new gladiatorial arena for the occasion—the Crown Pavilion—as a shining symbol of her people’s endurance. Take a hot air balloon ride with dignitaries from across Tyria to the capital of the Krytan nation, and be there for the opening ceremony. Join in the festivities and compete in ceremonial combat in Her Majesty’s honor!

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July 23 Content Release Notes
LIVING WORLD
Cutthroat Politics
The Bazaar of the Four Winds is in full swing in the Labyrinthine Cliffs, but no one has forgotten the assassination that created a vacancy on the Captain’s Council of Lion’s Arch. War hero Ellen Kiel and prominent merchant Evon Gnashblade both want that empty seat! If one of them can secure a trade agreement for Lion’s Arch with the people of the Zephyr Sanctum, the Captain’s Council will deem it lucrative enough to secure their seat.
And now, after weeks of getting to know Kiel and Gnashblade, the Zephyrites are ready to work a deal. There’s just one catch: they’ll sign the agreement with whomever the people of Tyria support! So the stakes are raised—Kiel and Gnashblade are making promises and providing entertainment to try to garner support. But they need the players’ help. Play their games, support a candidate, and influence the future of Tyria!

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Build 3/26/13 March Content Update Release Notes

LIVING STORY

Flame and Frost: The Razing

A hybrid army erupts through fiery portals in the Shiverpeaks. This “Molten Alliance” between dredge and Flame Legion has created an enemy powerful enough to massacre any who stand in their way. One ranch, one homestead at a time, they’re wiping out all resistance. The razing has begun.
In Flame and Frost: The Razing, the third installment in this four-part series, we meet Braham and Rox, two fervent Tyrians who believe in doing what’s right, even if it means putting themselves in danger. They’re defending the people and places they love, and they’ll need your help.

Open World

  • The Molten Alliance has begun spying on the people of Wayfarer Foothills, Diessa Plateau, the Snowden Drifts, the Plains of Ashford, and the Iron Marches. The Vigil have stationed collectors in these areas to reward adventurers who return logs of all data collected by the enemy.
  • Rumor has it that an Order of Whispers operative has been openly seeking assistance in the Black Citadel. As always, details are classified until disclosed.
  • The Molten Alliance has been arming units with what looks like a fused technology—the molten heat of the Flame Legion combined with the iron-forged brutality of the dredge. Adventurers are advised to stay wary when traversing near the Shiverpeak Mountains.
  • Those brave enough to survive against the Molten Alliance have reported seeing charr and dredge utilizing strange and new combinations of technology and magic.
  • More refugees located in all known camps have begun opening up about their experiences.
  • A Durmand Priory scholar named Aiti and her archival golem LOR-748 have moved into Lion’s Arch at the Durmand Dig Site to answer all queries regarding the Flame Legion and dredge.
  • The Consortium has begun construction of their refugee aid project in Southsun Cove.
  • The Molten Alliance’s loot tables have been updated to better reflect their shared resources.
  • One new area and one new point of interest have been added to Wayfarer Foothills. Another new point of interest has been added to Diessa Plateau. Players who have previously finished map completion and the Shiverpeak Explorer achievement will not need to discover these new locations in order to maintain map completion. Players who have not reached map completion in Wayfarer Foothills or Diessa Plateau, or who have not finished the Shiverpeak Explorer achievement, will need to discover these new locations.

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